OMIDIV
AudioPlayer Class Reference

Controls audio playing and gives it a UI. More...

Inheritance diagram for AudioPlayer:
OmidivComponent

Protected Member Functions

void SetAudio (AudioClip clip)
 
override void OnEnable ()
 
override void OnDisable ()
 
void Start ()
 
void Update ()
 
override void DrawGUI ()
 Override this. Use ImGui to draw most UI elements here.
 
void DrawMainMenuItems (string menuName)
 
override void OnPlayStart ()
 Override this. Called when the visualization starts playing. May be starting from the beginning or resuming.
 
override void OnPlayStop ()
 Override this. Called when the visualization stops playing.
 
override void Restart ()
 Override this. Called when the visualization restarts (R is pressed).
 
override void LoadAudio ()
 Override this. Called when the audio needs to be loaded from the file.
 
- Protected Member Functions inherited from OmidivComponent
virtual void Awake ()
 
virtual void OnDestroy ()
 
virtual void ReadConfig ()
 Override this. Read from Config here.
Don't forget to include ConfigTag in your config keys.
 
virtual void WriteConfig ()
 Override this. Write to Config here.
Don't forget to include ConfigTag in your config keys.
 
virtual void Reset_ ()
 Override this. Called when SceneController.OnReset is fired. LoadAudio and LoadMidi will also be called afterwards, so don't do any of that here, but do reload any other resources your component needs.
 
virtual void LoadMidi ()
 Override this. Called when the midi information needs to be loaded from the file. LoadVisuals will also be called afterwards, so don't do any of that here.
 
virtual void LoadVisuals ()
 Override this. Called when the visuals need to be recreated (like when something in the MIDI Controls window is changed).
 

Protected Attributes

NAudioImporter AudioImporter
 
AudioSource Sound
 

Static Protected Attributes

static FileInfo AudioPath
 
static AudioClip AudioClip
 
static int AudioOffset
 Milliseconds.
 
static bool AudioOffsetChanged
 
static float AudioTime = 0
 Seconds.
 
static bool IsPaused = false
 

Additional Inherited Members

- Public Attributes inherited from OmidivComponent
string ConfigTag = "def"
 Use this to give different instances in difference scenes different saved config.

 
- Properties inherited from OmidivComponent
static bool IsPlaying [get]
 Is the visualization currently playing.
 
static double FrameDeltaTime [get]
 Time.deltaTime when not recording, 1/recording framerate when recording. In most cases, use this instead of Time.deltaTime so that recordings work properly.
 

Detailed Description

Controls audio playing and gives it a UI.

Member Function Documentation

◆ DrawGUI()

override void AudioPlayer.DrawGUI ( )
protectedvirtual

Override this. Use ImGui to draw most UI elements here.

Subscribe to ImGuiManager.DrawMainMenuItems to add to main menu bar menus instead of here.

Reimplemented from OmidivComponent.

◆ LoadAudio()

override void AudioPlayer.LoadAudio ( )
protectedvirtual

Override this. Called when the audio needs to be loaded from the file.

Reimplemented from OmidivComponent.

◆ OnDisable()

override void AudioPlayer.OnDisable ( )
protectedvirtual

Please call base.OnDisable() if overriding this, unless you really know what you're doing.

Reimplemented from OmidivComponent.

◆ OnEnable()

override void AudioPlayer.OnEnable ( )
protectedvirtual

Please call base.OnEnable() if overriding this, unless you really know what you're doing.

Reimplemented from OmidivComponent.

◆ OnPlayStart()

override void AudioPlayer.OnPlayStart ( )
protectedvirtual

Override this. Called when the visualization starts playing. May be starting from the beginning or resuming.

Reimplemented from OmidivComponent.

◆ OnPlayStop()

override void AudioPlayer.OnPlayStop ( )
protectedvirtual

Override this. Called when the visualization stops playing.

Reimplemented from OmidivComponent.

◆ Restart()

override void AudioPlayer.Restart ( )
protectedvirtual

Override this. Called when the visualization restarts (R is pressed).

Reimplemented from OmidivComponent.


The documentation for this class was generated from the following file: