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OMIDIV
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OmidivComponent that provides a GUI and input controls for a camera. More...
Protected Member Functions | |
Color | GetBGColor () |
void | SetBGColor (Color color) |
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virtual void | OnEnable () |
virtual void | OnDisable () |
virtual void | Awake () |
virtual void | OnDestroy () |
virtual void | DrawGUI () |
Override this. Use ImGui to draw most UI elements here. | |
virtual void | ReadConfig () |
Override this. Read from Config here. Don't forget to include ConfigTag in your config keys. | |
virtual void | WriteConfig () |
Override this. Write to Config here. Don't forget to include ConfigTag in your config keys. | |
virtual void | OnPlayStart () |
Override this. Called when the visualization starts playing. May be starting from the beginning or resuming. | |
virtual void | OnPlayStop () |
Override this. Called when the visualization stops playing. | |
virtual void | Reset_ () |
Override this. Called when SceneController.OnReset is fired. LoadAudio and LoadMidi will also be called afterwards, so don't do any of that here, but do reload any other resources your component needs. | |
virtual void | Restart () |
Override this. Called when the visualization restarts (R is pressed). | |
virtual void | LoadMidi () |
Override this. Called when the midi information needs to be loaded from the file. LoadVisuals will also be called afterwards, so don't do any of that here. | |
virtual void | LoadVisuals () |
Override this. Called when the visuals need to be recreated (like when something in the MIDI Controls window is changed). | |
virtual void | LoadAudio () |
Override this. Called when the audio needs to be loaded from the file. | |
Properties | |
Color | BGColor [get, set] |
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static bool | IsPlaying [get] |
Is the visualization currently playing. | |
static double | FrameDeltaTime [get] |
Time.deltaTime when not recording, 1/recording framerate when recording. In most cases, use this instead of Time.deltaTime so that recordings work properly. | |
Additional Inherited Members | |
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string | ConfigTag = "def" |
Use this to give different instances in difference scenes different saved config. | |
OmidivComponent that provides a GUI and input controls for a camera.